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benefits of the spellsurge enchant

this is a quick tab of the benefits of the spellsurge enchant...

some facts:
-100 mana over 10 secs to each person in the party of the effective enchant.
-can proc once every 30 seconds.(cooldown of 30 seconds)
-3% to proc, still procs pretty much every 30 seconds.

so, once you have about 1600 healing you're beginning to get into the overkill zone, i personally think that between 1500 and 1600 healing and you should be fine, then you should start looking into other stat gems depending on class, spirit and mp5 as a priest, mp5 and spell crit and a paladin, spirit and mp5 as a druid and god knows what as a shaman, i dont really know what they work off of.

I just bought a laptop with the following specs

AFAIK you cannot run 2 sticks in dual channel (except with nforce2 chipset, and it wasn't TRUE dual channel) and 1 slower stick not in dual channel with those two, not to mention all of your ram should be running at the slowest speed. But then again I don't know much about Intel chipsets, just read up on AMD boards and nforce chipsets.
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